using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("BoardCameras")]
	public class BoardCameras : MonoBehaviour
	{
		public BoardCameras(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BoardCameras(IntPtr address)
			: this(address, "BoardCameras")
		{
		}

		public static BoardCameras Get()
		{
			return MonoClass.smethod_15<BoardCameras>(TritonHs.MainAssemblyPath, "", "BoardCameras", "Get", Array.Empty<object>());
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void OnDestroy()
		{
			method_8("OnDestroy");
		}
	}
}
